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1. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
reactivate me on singularity please
- by Dave Sidious - at 2016.01.14 18:50:28
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2. Sleepertech Probes - in Player Features and Ideas Discussion [original thread]
Just had this idea so I thought I'd share: New type of probe. Has the specific ability to detect the slight spacial distortion caused by a ship's cloaking device. The signal is so weak that the probes take a good 5-10 mins for each scan. An acti...
- by Dave Sidious - at 2014.11.07 15:28:49
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3. A potential solution to Apex Force - in Player Features and Ideas Discussion [original thread]
Triage modules exist for a reason don't they? So why not stop the spider tanking of carriers and supers to ensure they need dedicated support. That support would then be a weak point to call primary. One method could be: Multiply the cap consumpt...
- by Dave Sidious - at 2014.07.26 08:48:00
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4. Dynamic Ore Yield - Buff Mining and Nerf Botting - in Player Features and Ideas Discussion [original thread]
Here's an idea that occurred to me today. Raise the base value of all ore generally for those that deserve it. How? Quite simple really, change the mining mechanic to include a skill based, randomly generated mini game of some sort. The yield you ...
- by Dave Sidious - at 2014.05.29 19:58:00
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5. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Little issue I noticed. When trying to use the radial menu on the watch list to do something like orbit the FC, the tool tip does not disappear when clicking the mouse, this obscures the radial menu. The radial seems to pop to the top everywhere e...
- by Dave Sidious - at 2014.05.14 12:32:00
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6. Defender missiles - in Player Features and Ideas Discussion [original thread]
I experimented with these, everyone said they were useless but I like to test things for myself. They were right. They would be fractionally more useful if you didn't need to keep activating the module all the time. As it stands the module will on...
- by Dave Sidious - at 2014.04.11 16:54:00
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7. Ideas for how to improve the Directional Scanner (DSCAN) - in Player Features and Ideas Discussion [original thread]
Why not have the range units Auto detect? Perhaps if you enter a value less than 15 it assumes AU. If you enter anything over 15 it assumes km. The max range is only 14.35 AU so the only downside is that the D-scanner would not work below 15km. T...
- by Dave Sidious - at 2013.07.22 12:22:00
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8. New Order Sponsored Carebear PVP Tournament - in In-Game Events and Gatherings [original thread]
Yes, deffo. Nice idea guys. I'd like to join if allowed, I might stand more of a chance than that lowsec frigfest on Saturday (my first taste). I will Evemail OP tonight with my details, times and KB. I can see a mass exodus of the belts with this...
- by Dave Sidious - at 2012.10.29 13:25:00
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9. Drag and drop target switching. - in Player Features and Ideas Discussion [original thread]
Couldn't find this in the already suggested so here it is. The little symbols next to the targets (such as turrets or miners) can be used to stop an individual module from running. It would be nice if you could drag those sybols to a different tar...
- by Dave Sidious - at 2012.10.03 12:48:00
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